Ice fear: The direct, intensive gaze of an ice vampire causes paralyzing fear and supplication.
Fire and Ice: Ice vampire is immune to fire attacks (fire and ice cancelling each other out)Â
Chilled Mists: Can change into a chilled mist (some possible uses - escape danger / travel / feeding) The mist can range from opaque to nearly translucent.
Barrier Shift: Ability to move through walls or other inanimate objects as if they are not there. They do not create a hole or other opening - they simply phase through it.
Ice Blaze: Is able to manipulate snow and ice at will, even able to turn the ice/snow into fire creating snow/fire and ice/fire.
Polar shift: Able to freeze the blood and molecular structure of humans/animals creating a perfect ice sculpture of that person/animal. Those frozen remain in that state unless released by the vampire creator. If damage comes to one of those frozen, it is irreversible and may also cause the death of the one frozen. (loss of frozen arm does not cause death, shattering ..immediate death)
Water blast: Ability to freeze any water or liquid. Rain becomes sleet or snow. Also has the ability to reverse the process...snow becomes water.
Glacier blades: Ability to use the moisture in the air to create small sharp blades the sharpness of steel. (used during spars/fights)
Roleplay notes: Sunlight can weaken an Ice Vampire, but does not destroy them as their nature prevents conflagration.
Ability to feed while in mist form is brought on by the gaseous form surrounding the intended subject, completely enfolding them in the mists. Energy is drawn from the breath and blood from the pores of the person, revitalizing the ice vampire. The mist, if translucent, will automatically become opaque during this type of feeding.