User can separate their spirit from the body by entering a trance (via lucid dreaming or deep meditation), gaining access of travel the Astral Plane. Experienced individuals may control both the Astral and Corporeal presences. Telepaths can Astral Project by projecting their minds.
Binding
User is able to bind, imprison, paralyze and/or otherwise stop targets moving normally and possibly completely freezing them where they were. It can be achieved using various means including energy-based or physical restrains or mental effects.
Body Link
The power to link one's own body with those of other living being, sharing their strength, condition, physical powers, speed, etc.
Conjuration
The power to cast spells that can summon anything. Form of Magic. Variation of Summoning. The user can cast spells which can summon any form of creatures, items, spirits, demons, deities or elements.
Consciousness Transferal
The user can transfer their mind and memories into another body while retaining all of their powers and skills, which grants them a variation of immortality. Depending on the user, they may have lifeless, empty bodies for their minds to possess, possessing a comatose/brain-dead person, or just possessing someone else.
Decelerated Aging
The power to age at a slower-than-normal rate.
Divination:
The ability to see into the future with certain things, such as omens, or certain events that occur.
Illusion Casting,
The power to manipulate the appearance of an object, but not the actual object itself.
Invulnerability aka Temporary Invincibility:
Is a form of invulnerability that only works for a limited period of time.
Life Link
User can connect their life-force with another being or object, or create a link between other beings. With the link, they are able to expand their individual powers and draw them together in union, allowing them to achieve untold power and great abilities considered to be beyond that of normal beings. It also provides protective properties if one person is injured.
Nature Magic
The user can use magic to cast spells that draw upon the physical forces of the natural world. They can create/control elemental creatures, cast spells and harness natures magical energies.
Perspicacity:
Can see through the shield of supernaturals trying to hide by invisibility, rendering them visible to the warlock.
Planeswalking
The user can travel to other planes of existence,
Potion Manipulation
User can shape, create and manipulate potions, which can be scientific or magical potions. Potions can have any kind of effect, and mostly work when the person drinks them.
Portal Manipulation:
The user is able to perform a form of magic that allows them to utilize portals, either magically manipulating them or using them to cast spells.
Precognition
Users have the ability to foresee possible futures and observe what may happen. As knowledge of the future invariably causes that future to change, visions of the future are subject to frequent shifting. While not being able to select futures or travel through time, these visions may assist in possible courses of action.
Pyromancy
User can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using fire as a focus. The user can use any source of fire as a way to see visions or insights of time.
Runes/Charms
power to formulate symbols that can cause special events to occur. (Users can write down magical spells, symbols, or arrays and activate them to create the desired effect. Users can imbue the written subjects with magic beforehand, so it won't consume their magical power when they do use it.)
Sealing
The ability to seal objects into another object. Variation of Dimensional Storage. The user is able seal objects like living beings, spells, tools and/or weapons, etc. within another object or person and release them
Soulmate Connection
The user is connected, linked, and bonded with their soulmate/s. They know who their soulmate/s is/are, can empathize and harmonize with said soulmate/s, lack any struggle in expressing their feelings for them, and share many, if not some characteristics in common with them. The user and their soulmate/s, by nature, are compassionate, caring, loving, and sympathetic toward one another, would get along quite well with each other, naturally share romantic and/or platonic feelings of love for one another, and are meant for each other as a couple, best of friends, and love the other with all their heart, all their soul, all their mind, and all their strength.
Spell Amplification
User can increase the strength, duration, and potential of spells, making them more powerful and durable than usual.
Spell Creation
The user is capable of creating brand-new spells and using them, sometimes on the fly.
Symbol Magic
User can formulate symbols that can cause special events to occur, depending on the symbol that empowers the user, they can achieve a variety of abilities. With a great number of symbols that can be turned to magic, the user can do almost anything.
Telepathic & Psychic Powers:
The power to mentally receive and/or transmit information.
Warding:
User can create a shield, wall, or a field formed from energy, elements, shaped from the environment, or formed by manipulating smaller items to form a greater whole. Depending on what the field is made of, it can posses a variety of abilities and be very effective in both offensive and defensive combat. Wards are often used to protect warlocks lairs from casual or intentional entrance.